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C64 Light Cycle Duel

C64 Light Cycle Duel

← Return to C64 Light Cycle Duel

Devlog

  • Version 1.1
    July 24, 2024 by Jess
    2
    Adjusted Sark logic - when forced to turn, and both directions pass distance check, randomly choose a direction. Previously, Sark would always turn in direction of player, which is too predictable. Th... Continue reading
  • Version 1.0a
    October 16, 2023 by Jess
    2
    Switched default controls to use joysticks... Continue reading
  • Light Cycles 1.0
    October 14, 2023 by Jess
    3
    Animated the large cycles on title screen. Added explosion sprites when cycle crashes. Tweaked SID settings. Improved easter egg screen... Continue reading
  • Beta 2
    September 28, 2023 by Jess
    1
    Added sprites on title screen, game over screen, easter egg screen. Adjusted Sark logic & other minor tweaks. Easter egg is now easier to trigger. ;-)... Continue reading
  • Beta 1
    September 18, 2023 by Jess
    1
    Added Easter Egg screen details & animation... Continue reading
  • Alpha 3
    September 15, 2023 by Jess
    1
    Added Easter Egg logic, screen (mostly empty so far), and music. Sark threshold tweaks, general timing tweaks, SID ADSR tweaks... Continue reading
  • Alpha 2
    September 07, 2023 by Jess
    1
    Added music, minor changes to sound effects, and updated the help screen... Continue reading
  • Alpha 1
    September 06, 2023 by Jess
    1
    Ported VIC Light Cycles to C64. Updated graphics & added simple sound effects. No music yet... Continue reading
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