A downloadable game

The classic Light Cycles game for the Commodore 64 home computer.  For one or two players.  Try to crash Sark into a wall to discover the Easter Egg.

Source code:
https://github.com/fuzzybad/trse/tree/main/c64/LightCycles

UPDATE: Light Cycle Duel Deluxe is now live.  If you enjoyed the first game, please check it out - it has more players, more bots, more fun!   Light Cycle Duel Deluxe

Note: Those who purchased a copy of "Light Cycle Duel" are eligible for a free access code to the Deluxe version.  Please contact me for this.

Updated 9 days ago
StatusIn development
Rating
Rated 4.0 out of 5 stars
(1 total ratings)
AuthorJess
GenreAction
TagsCommodore 64, light-cycles, tron

Download

Download
c64 light cycles 1.1.prg 34 kB

Install instructions

To run on a modern computer, I recommend using the VICE emulator:
https://vice-emu.sourceforge.io/

Or, LOAD and RUN the PRG file on a real Commodore 64, or "TheC64" Mini/Maxi.

Development log

Comments

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(3 edits)

Just saw the newest 1.1 version. Nice. Good game. Looking forward to the mentioned "Light Cycles Deluxe" now. Support for 4-player-adapter, or in other words, a four player simultan mode, could be nice, for the DX version. And a bit stronger cpu-opponents would be great too.

By the way, a fix name would also be good, because at the moment nobody can be sure, if the name of the game now is "Light Cycle Duel" (the name in the game itself) or "C64 Light Cycles" (the title on this page here) or simply just "Light Cycles"? For the recognition-value, of exactly this C64 version here, you should decide on one name, which is used everywhere then. Just a suggestion of course, but i think, it would make sense. Especially, if people search for the game on the internet, at some point later.

(+1)

Thanks for the tip about the game name! I'll straighten that out.

The Deluxe version should be out in a month or so.  That one will have 4-player simultaneous play with userport adapter, and multiple simultaneous bot opponents, which does increase the difficulty and fun!  You can even set all players to bots and watch them battle it out.

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Wow, sounds really great! Looking forward to this DX-version now.

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Good game, thank you. This would be really fun with two players, have to try someday. I also added it to my October games video.
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Great game !

Thanks!

(1 edit) (+1)

I've now played the game in more detail, against the cpu-opponent and it's definitely fun. Good work! In my eyes, the computer-opponent could play a bit stronger, because I now regularly beat him, even on the "hard" setting. Maybe in a future v1.1, a “superhard” mode can be added, that would be nice for experienced players.

And a second suggestion. For sure, the most players will use a controller for the game (joystick/gamepad), so it would probably make sense, to leave the setting "joystick" by deafult, in the game-menue for "F7 controls". If anyone wants to play with the keyboard, they can change it there, but as the default-setting, always this should be set in the menue, what the most people will use.

Overall, nice game.

(+1)

Appreciate the feedback!  Good suggestion make joystick controls the default, I'll probably do that for the next release

Nice, that you already changed this in V1.0a, now i hope for a really strong cpu-opponent in v1.1.

And I asked myself, how a play-mode with three lightcycles at the same time could work? Two human players and the cpu-player too, all against each other. Maybe for future versions of the game, this could be a fun? What you think?

(+1)

I like your suggestion for a higher difficulty too. Will look into it, at some point.  If you want more challenge from the game, see if you can find the easter egg! :D

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Haven't found the easter egg so far. Can you give a hint? :-)

(2 edits) (+1)

Try running Sark into the game screen's border, after you've gotten at least one point in a game.  Ironically, I find this is easiest on the Hard difficulty.

(+1)

Will try this out. Thanks for the tip.

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Nice game!

Thanks!

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Nice game!


Another lightcycle game. Had a go for like, 5 minutes - seems ok. 6/10 from me.

(+1)

very good

Thanks!

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Works on NTSC and is quite fun, the light cycle taking 3 vertical squares is a bit daunting but otherwise quite enjoyable. Looking forward to the finished version

Thanks for the feedback!  The bikes are 2 characters, but it takes 3 character positions to animate them.  Are you seeing an issue?  The release version will be out soon, I'm  just making final tweaks.